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Story:
Two Mafia-bosses try to recrute the most and also best members
for their gangs.
Prepare yourself for a fierce duel. Cleverly use the features
of the four different families, snatch the most valuable gangsters away
from your opponent. Your goal: have the best gang at the end of the game.
Idea of the game:
The players collect gangsters, with the goal of collecting
the higher-valued gangsters. With the exception of the smallest gangsters
(the “0” cards), a player normally needs two identical gangsters
(same family, same value), to be able to take a gangster with the next
higher value of the same family into his hand. When he does this, he
places one of the smaller gangsters from his hand into his play area
(the area near him on the table). To get the higher gangsters in a faster
way, the player may use the special abilities of the different families,
but at the cost of placing more gangsters in his play area. By doing
so, however, a player may reduce his options and so must carefully plan
these actions so that he can end the game with the most influential
gang.
Components:
60 game cards, game rules
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