Funkenschlag – Promo Card Theme Park

The exclusive card inside the BGG-Promo Card set

Author: Friedemann Friese

Graphics & Design: Maura Kalusky

Important: This expansion is only pplayable with a copy of Funkenschlag!

In early 2011 this promo card will be part of the exclusive BGG-Promo Card Pack (for more details check out Boardgamegeek.)

Game rules:

- The Theme Park needs so much electricity that it is considered a city.

- After preparing the power plant market and the draw pile of power plant cards, the chosen promo cards are shuffled into the pile of power plant cards. Finally the power plant 13 is placed as usual on top of the draw pile.

- When the Theme Park is drawn, it will be immediately auctioned to the players regardless of the actual phase. After the auction draw an additional power plant card as replacement and place it into the market.

- The leading player starts the auction by either passing or bidding at least 10 Elektro. The players continue the auction in clockwise direction until all but one passed.

- The highest bidder pays his money and immediately places the Theme Park next to his power plants. The Theme Park does not count as a power plant and can be used additionally to the three (four) power plants.

- The player places one of his houses on the city space and moves his house on the scoring track one space ahead. There are no additional building costs (the city space shows 0 Elektro).


Download
  Game rules promo cards (color)
  Game rules promo cards (b/w)
 
The base game
   
Expansions
    The 1st Expansion
    The 2nd Expansion
    The 3rd Expansion
    The 4th Expansion
    The 5th Expansion
    The 6th Expansion
Promo cards
    Spiel 2008
    Spiel 2009
     Spiel 2010
     Spiel 2011
The Rest
  Funkenschlag can be played online at Brettspielwelt.de
  You find a video-review for Funkenschlag at: Boardgames With Scott