
Funkenschlag – Promo Card Theme Park
The exclusive card inside the BGG-Promo Card set
Author: Friedemann Friese
Graphics & Design: Maura Kalusky
Important: This expansion is only pplayable with
a copy of Funkenschlag!
In early 2011 this promo card will be part of the exclusive BGG-Promo Card
Pack (for more details check out
Boardgamegeek.)
Game rules:
- The Theme Park needs so much electricity that it is considered a city.
- After preparing the power plant market and the draw pile of power plant
cards, the chosen promo cards are shuffled into the pile of power plant cards.
Finally the power plant 13 is placed as usual on top of the draw pile.
- When the Theme Park is drawn, it will be immediately auctioned to the players
regardless of the actual phase. After the auction draw an additional power
plant card as replacement and place it into the market.
- The leading player starts the auction by either passing or bidding at least
10 Elektro. The players continue the auction in clockwise direction until
all but one passed.
- The highest bidder pays his money and immediately places the Theme Park
next to his power plants. The Theme Park does not count as a power plant and
can be used additionally to the three (four) power plants.
- The player places one of his houses on the city space and moves his house
on the scoring track one space ahead. There are no additional building costs
(the city space shows 0 Elektro).
| Download | |
| Game rules promo cards (color) | |
| Game rules promo cards (b/w) | |
| The base game | |
| |
|
| Expansions | |
The
1st Expansion |
|
| |
|
| |
|
The
4th Expansion |
|
The
5th Expansion |
|
The
6th Expansion |
|
| Promo cards | |
Spiel
2008 |
|
Spiel
2009 |
|
Spiel
2010 |
|
Spiel
2011 |
|
| The Rest | |
| Funkenschlag can be played online at Brettspielwelt.de | |
| You find a video-review for Funkenschlag at: Boardgames With Scott | |